Ratchet & Clank Going Commando: Official Strategy Guide by Greg Off
Ratchet and Clank 2: Going Commando - Platinum Bolt Locations Guide
Ratchet & Clank Going Commando: Official Strategy Guide
The game begins with Ratchet and Clank being hired by the company Megacorp to find a small creature that was stolen from the company's labs. Ratchet finds the thief and returns the creature to Megacorp before learning that the creature, called a "protopet", is a dangerous monster which reproduces at amazing speed and that Megacorp is planning to market it to unknowing customers across the Galaxy. The duo must stop the protopet menace and save the galaxy. The player explores planets in the "Bogon" Galaxy and undertakes missions. The game also introduces RPG elements, such as upgradeable weapons. Going Commando was released roughly a year after its predecessor, and received very positive reviews.
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Insert a memory card with a save file from the original Ratchet And Clank with the game completed to start with more weapons. Collect all weapons to unlock this option at the "Random Stuff" menu. The Impossible Challenge consists of 60 rounds. Every five rounds it switches between normal and cagematch modes, and the very last round is against the Megapede. In order to win, do not attempt it until you are very strong and have learned how to strafe expertly.